Legal · Mage Rush
Terms of Use
Version 1.0 · Effective 31 July 2026
These Terms of Use, which also serve as the End User Licence Agreement (the
“Terms”), are a binding agreement between you (“you”, the
“Player”) and Think About It Games, an independent game studio
of Paronyan 6, Yerevan, Republic of Armenia (the “Developer”, “we”, “us”,
“our”). They govern your access to and use of Mage Rush (package
com.TAIG.TAG_CastleRush), including the application, all of its content, updates,
builds, in-game items and any related online features and support channels we operate for it
(together, the “Game”).
By downloading, installing, launching or playing the Game you accept these Terms in full. If you do not accept them, you have no licence to use the Game: do not install it, and uninstall it if it is already installed. Your use of the Game is also subject to our Mage Rush Privacy Policy, which is incorporated into these Terms by reference.
Please read sections 12 to 16 carefully. They limit the Developer’s liability, disclaim warranties, place the risk of use on you, and set out how disputes are resolved.
1. Eligibility and age
The Game carries an age rating assigned through the rating system that applies in your country and displayed on the store listing from which you obtain it. Age ratings, availability, and the minimum age at which a person may enter into an agreement such as these Terms, differ from country to country, and it is the store — not the Developer — that determines which rating and which distribution rules apply in each territory. You may use the Game only if you meet the minimum age required by the law of the country in which you live.
If you are under the age of majority where you live, you may use the Game only with the involvement and consent of a parent or legal guardian, who accepts these Terms on your behalf and is responsible for your use of the Game, including any charges incurred. Parents and guardians are responsible for supervising a minor in their care and for making use of the parental controls, content restrictions and purchase-authentication settings offered by the device and by the platform store.
By using the Game you represent that you meet these requirements, that you are not barred from receiving the Game under any applicable sanctions or export-control law, and that you are not located in a country subject to such measures.
2. Licence granted to you
Subject to your continuous compliance with these Terms, the Developer grants you a limited, personal, non-exclusive, non-transferable, non-sublicensable, non-commercial and revocable licence to install and play one copy of the Game, in object-code form only, on a mobile device that you own or lawfully control, for your own private entertainment.
That is the entire extent of what you receive. The Game is licensed to you, not sold. No title, ownership or intellectual-property right in or to the Game passes to you, whether under these Terms, through any payment you make, or through the time and effort you spend playing. Any right not expressly granted above is reserved to the Developer absolutely.
3. Ownership and intellectual property
The Game and every element of it — its source and object code, engine integration, mechanics as expressed in code, level and encounter design, artwork, models, textures, animation, visual effects, user interface, icons, music, sound effects, voice, text, narrative, lore, characters, names, spells and their descriptions, and all associated documentation — are owned by the Developer or its licensors and are protected by copyright, trademark, design and other laws of the Republic of Armenia and of other countries, and by international treaties.
“Mage Rush”, “Think About It Games”, the studio logo and the Game’s logos, artwork and distinctive visual identity are trademarks of the Developer, whether registered or not. Nothing in these Terms grants you any right to use them, except as expressly permitted in section 7.
The Developer asserts all moral rights it holds in the Game to the fullest extent the law allows.
4. What you may not do
Except to the narrow extent that mandatory law expressly permits it and cannot be excluded by agreement, you must not, and must not allow or assist anyone else to:
- copy, reproduce, distribute, publicly perform, publicly display, rent, lease, lend, sell, resell, sublicense, transfer or otherwise make the Game or any part of it available to anyone else, in whole or in part, for payment or free of charge;
- reverse engineer, decompile, disassemble, decrypt, extract, or attempt to derive the source code, algorithms, file formats, protocols or underlying ideas of the Game;
- modify, adapt, translate, patch, hook, inject into, or create derivative works based on the Game or any of its files, or distribute modified builds, “mods”, trainers, cheat clients or repackaged installation files;
- extract, rip, decompile, convert, re-upload or redistribute the Game’s assets — art, models, textures, animation, audio, fonts, text or data tables — including for use in another game, product, asset pack, dataset or service;
- use the Game, its assets or any output derived from them to develop, train, fine-tune, evaluate or benchmark any machine-learning or generative artificial-intelligence model or dataset, or to conduct automated scraping or bulk extraction of the Game’s content;
- use bots, macros, scripts, automation, memory editors, save editors, packet manipulation, emulator-based automation or any other tool that alters the intended operation of the Game or obtains an advantage not achievable through ordinary play;
- exploit a bug, glitch, error or unintended behaviour of the Game for advantage rather than reporting it, or continue to exploit one after becoming aware of it;
- circumvent, disable, block, spoof or interfere with advertising, rewarded-video delivery, purchase or entitlement verification, licence checks, anti-cheat measures, telemetry or any other technical or security measure of the Game;
- obtain the Game, its paid content or its in-game items other than through an official store or channel authorised by the Developer, or trade, buy, sell or transfer accounts, progress or in-game items outside the Game;
- remove, obscure or alter any copyright, trademark, watermark or other proprietary notice;
- use the Game for any unlawful purpose, in any way that infringes the rights of others, or in any way that damages, disables, overburdens or impairs the Game or any system or network the Developer relies on;
- impersonate the Developer, or represent that you are affiliated with, sponsored by or endorsed by the Developer when you are not.
Each of the restrictions above is a material term. A breach of any of them terminates your licence automatically, without notice and without any refund or compensation.
5. Virtual items, in-game currency and purchases
The Game may contain in-game currency, resources, chests, spells, upgrades, cosmetic items and other virtual goods (“Virtual Items”), whether earned through play or acquired for payment. The following applies to all of them.
- Virtual Items are not your property. What you receive is a limited, personal, revocable, non-transferable licence to use them inside the Game, for as long as the Developer offers the Game. You acquire no ownership interest of any kind.
- Virtual Items have no monetary value. They are not money, credit, a deposit, a security, a financial instrument or anything convertible into any of these. They cannot be redeemed for cash or anything of real-world value, and cannot be sold, gifted, traded, transferred or inherited outside the Game.
- Virtual Items may change. The Developer may at any time, at its sole discretion and without notice or compensation, add, remove, rebalance, rename, redesign, reprice, reduce the effectiveness of, limit the availability of, expire or discontinue any Virtual Item, and may change how any of them is earned or acquired. Balancing a game requires this freedom, and you accept it as a condition of the licence.
- All purchases are final. To the maximum extent permitted by law, payments for Virtual Items are non-refundable, and no refund is owed where a Virtual Item is later changed or removed, where your access is suspended or terminated for breach of these Terms, or where the Game is discontinued.
- Payment is handled by the store, not by us. Every purchase is a transaction with the platform store from which you obtained the Game, on that store’s terms and refund policy. Direct all billing, chargeback and refund requests to that store. Where a store grants you a refund, the Developer may withdraw the corresponding Virtual Item and any benefit obtained from it.
- Prices may change at any time, and promotional pricing creates no entitlement to that price at any other time.
- Nothing in this section limits any statutory right of withdrawal, cancellation or refund that the law of your country grants you as a consumer and that cannot be excluded by agreement.
6. Advertising
The Game is free to obtain and is funded by advertising, which may include interstitial advertisements and optional rewarded videos that you choose to watch in exchange for an in-game benefit. Advertising is an integral part of how the Game is provided, and interfering with it is a breach of section 4. Advertisements are supplied by third parties: the Developer does not author, endorse, verify or control their content or the destinations they lead to, and accepts no responsibility for them or for any dealing you have with an advertiser.
7. Videos, streaming and fan content
The Developer permits you to record, broadcast, stream and publish videos and screenshots of your own gameplay of the Game, and to monetise them through the standard programmes of platforms such as YouTube, Twitch, TikTok and comparable services, provided that:
- the material is substantially your own creative work and commentary, and is not simply a reproduction of the Game’s assets, cinematics or audio;
- you do not present yourself as the Developer, as an official channel, or as endorsed by or affiliated with the Developer;
- you do not distribute the Game, its installation files or its extracted assets, and do not use the material to promote cheats, modified builds or piracy;
- you do not use the material in connection with content that is unlawful, hateful, harassing, sexually explicit, or that would bring the Game or the Developer into disrepute;
- you do not register or claim any trademark, domain, channel name or copyright that incorporates the Game’s name, logo or assets.
This permission is a bare licence, granted free of charge, personal to you, and revocable by the Developer at any time and at its sole discretion, on notice to you or by an announcement of general application. It grants you no ownership of the Game’s content appearing in your material, and it does not restrict the Developer’s own rights.
8. Feedback, ideas and anything you send us
If you send the Developer any suggestion, idea, feature request, design proposal, bug report, review, comment, fan art, video, screenshot or other material relating to the Game (together, “Submissions”), the following applies, and it is a condition of our reading your message at all.
- You grant the Developer a perpetual, irrevocable, worldwide, non-exclusive, royalty-free, fully paid-up, transferable and sublicensable licence to use, reproduce, adapt, modify, translate, publish, distribute, publicly display and perform, and create derivative works from, the Submission, in whole or in part, in any medium now known or later developed, for any purpose including developing, marketing and selling the Game and other products, without any payment, credit, notice, accounting or further permission to you.
- To the fullest extent permitted by law you waive, and agree not to assert, any moral rights and any similar rights of attribution or integrity in the Submission against the Developer and its licensees.
- Submissions are not confidential. No confidential relationship, agency, partnership or joint venture is created by sending one, and the Developer is under no obligation to review, respond to, keep secret or return it.
- You accept that the Developer may already be developing, or may independently develop, features that are the same as or similar to your Submission, that game ideas are frequently arrived at in parallel, and that the Developer owes you nothing — no payment, recognition or share of any kind — if it ships something resembling what you sent.
- You warrant that the Submission is your own, that you have every right needed to grant the licence above, and that it infringes no third-party right.
Any display name, tag or text you enter in the Game is treated as a Submission and must not be offensive, misleading, infringing or impersonating; the Developer may change or remove it at any time.
9. Updates, changes and availability of the Game
The Game is a living product. The Developer may, at any time and at its sole discretion, with or without notice: issue updates, patches and hotfixes; add, alter, rebalance, degrade or remove any feature, level, spell, mechanic, mode or item; change the Game’s monetisation; impose or change limits; suspend the Game or any online component for maintenance; or discontinue the Game entirely and permanently. Updates may install automatically under your device or store settings, and continuing to play after an update means accepting it.
The Developer does not promise that the Game will remain available, that any particular feature will continue to exist, that saved progress or Virtual Items will be preserved, migrated or restored, or that support will be provided for any device, operating-system version or region. Where the Developer decides to shut the Game down permanently, it will make reasonable efforts to give advance notice through the store listing or this website, but no liability or compensation arises from any change, suspension or discontinuation, except where mandatory law provides otherwise.
10. Suspension and termination
Your licence terminates automatically, immediately and without notice if you breach any part of these Terms. In addition, the Developer may suspend, restrict or terminate your access to the Game, to any online feature, to your progress and to your Virtual Items, at its sole discretion, where it reasonably believes you have breached these Terms, cheated, tampered with the Game, abused refunds or purchases, or acted unlawfully or in a way harmful to the Game, other players or the Developer.
No refund, credit, compensation or restoration of progress or Virtual Items is owed on termination for any of those reasons. You may terminate these Terms at any time by ceasing to use the Game and uninstalling it. On termination you must stop all use of the Game and delete every copy of it in your possession. Sections 3, 4, 5, 8, and 10 to 18 survive termination.
11. Third-party services and platform terms
The Game is distributed through, and relies on, third-party platforms, stores, advertising networks, analytics providers and operating systems. Your use of each of them is governed by its own terms and privacy policy, over which the Developer has no control and for which it accepts no responsibility. Where these Terms conflict with the mandatory rules of the store from which you obtained the Game, those rules prevail for that store, and the rest of these Terms continue to apply. The store operator is a third-party beneficiary of these Terms and may enforce them against you; the Developer, not the store operator, is solely responsible for the Game.
12. No warranty
The Game is provided “as is” and “as available”, with all faults and without warranty of any kind. To the maximum extent permitted by law, the Developer disclaims all warranties, conditions, representations and terms, whether express, implied, statutory or otherwise, including any implied warranty of merchantability, satisfactory quality, fitness for a particular purpose, quiet enjoyment, accuracy and non-infringement.
Without limiting the above, the Developer does not warrant that the Game will meet your requirements, that it will be uninterrupted, timely, secure or error-free, that defects will be corrected, that it will be compatible with your device or free of harmful components, or that any saved progress, cloud save or Virtual Item will be preserved or recoverable. No advice or information, oral or written, obtained from the Developer creates any warranty not expressly stated here.
Some jurisdictions do not allow the exclusion of certain warranties. In those jurisdictions the exclusions above apply only to the extent permitted, and you may have rights that these Terms cannot and do not affect.
13. Limitation of liability
To the maximum extent permitted by law, the Developer, together with its owners, personnel, contractors and licensors, shall not be liable for any indirect, incidental, special, consequential, exemplary or punitive damages, or for any loss of profit, revenue, business, opportunity, goodwill, reputation, data, saved progress or Virtual Items, or for device damage or the cost of substitute goods or services, arising out of or in connection with the Game or these Terms, on any theory of liability — contract, tort, negligence, strict liability or otherwise — even if the Developer has been advised of the possibility of such damages and even if a limited remedy fails of its essential purpose.
To the maximum extent permitted by law, the Developer’s total aggregate liability for all claims arising out of or in connection with the Game and these Terms, taken together, shall not exceed the lesser of (a) the total amount you actually paid for the Game and its Virtual Items in the six (6) months immediately preceding the event giving rise to the claim, and (b) ten United States dollars (US$10). Where you have paid nothing, the Developer’s liability is limited to nothing.
Nothing in these Terms excludes or limits liability that cannot lawfully be excluded or limited, including liability for death or personal injury caused by negligence, for fraud or fraudulent misrepresentation, or under mandatory consumer-protection law. If your jurisdiction does not allow some of the limitations above, they apply to the greatest extent it does allow. You accept that these limitations are a fundamental basis of the bargain and that the Game would not be offered free of charge without them.
14. Your responsibility and indemnity
You are responsible for your device, your internet connection and any charges they incur, for keeping your platform account secure, and for all activity carried out through your copy of the Game. To the extent permitted by law, you agree to defend, indemnify and hold harmless the Developer and its owners, personnel, contractors and licensors from and against any claim, demand, proceeding, loss, liability, damage, cost and expense (including reasonable legal fees) arising out of or connected with your breach of these Terms, your misuse of the Game, your Submissions, your content-creation activity under section 7, or your violation of any law or of any third party’s rights.
15. Changes to these Terms
The Developer may amend these Terms at any time. The version number and effective date at the top of this page identify the current text, which is always published at this address. Where a change is material, the Developer will make reasonable efforts to bring it to your attention through the Game, the store listing or this website before it takes effect. Continuing to use the Game after the effective date of an amended version constitutes your acceptance of it. If you do not accept an amended version, your sole remedy is to stop using the Game and uninstall it.
16. Governing law and disputes
These Terms, and any dispute or claim arising out of or in connection with them or the Game, including non-contractual disputes and claims, are governed by the law of the Republic of Armenia, without regard to its conflict-of-law rules and excluding the United Nations Convention on Contracts for the International Sale of Goods.
Informal resolution first. Before starting any proceeding, you agree to send a written description of the dispute to ThinkAboutItGames@gmail.com and to attempt in good faith to resolve it for a period of sixty (60) days from that notice. Most problems can be fixed this way, and it costs neither of us anything.
Forum. If the dispute is not resolved, the competent courts of the city of Yerevan, Republic of Armenia, shall have exclusive jurisdiction, and you consent to that jurisdiction and venue.
Individual claims only. To the maximum extent permitted by law, any claim against the Developer must be brought in your individual capacity and not as a plaintiff or class member in any purported class, collective, consolidated or representative proceeding.
Time limit. To the maximum extent permitted by law, any claim arising out of or relating to the Game or these Terms must be filed within one (1) year after it arose, failing which it is permanently barred.
If you are a consumer resident in the European Union, the United Kingdom or another jurisdiction whose law grants you the protection of mandatory rules or the right to bring proceedings in your country of residence, this section does not deprive you of that protection or that right.
17. Force majeure
The Developer is not liable for any failure or delay in providing the Game caused by circumstances beyond its reasonable control, including acts of God, natural disaster, war, hostilities, civil unrest, sanctions, government action, epidemic, labour disturbance, failure of power, internet, hosting, platform, store or third-party service, cyber-attack, or the illness or incapacity of key personnel.
18. General
- Entire agreement. These Terms and the Mage Rush Privacy Policy are the entire agreement between you and the Developer regarding the Game, and supersede all prior statements, marketing material, roadmaps and understandings about it. Statements about planned features are expressions of intention, not promises, and create no obligation.
- Severability. If any provision is held invalid or unenforceable, it shall be limited or severed to the minimum extent necessary, and the remaining provisions stay in full force.
- No waiver. A failure or delay by the Developer in enforcing any provision is not a waiver of it, and no single or partial exercise of a right prevents any further exercise.
- Assignment. The Developer may assign or transfer these Terms and its rights and obligations, in whole or in part, freely and without notice, including in connection with a sale or reorganisation of the studio or the Game. You may not assign or transfer these Terms or your licence, and any attempt to do so is void.
- No partnership. Nothing in these Terms creates an employment, agency, partnership or joint-venture relationship between you and the Developer.
- Headings are for convenience and do not affect interpretation. These Terms shall not be construed against the Developer merely because the Developer drafted them.
- Language. These Terms are written in English. Any translation is for convenience only, and in the event of any conflict the English text governs.
19. Contact
Think About It Games, Paronyan 6, Yerevan, Republic of Armenia — ThinkAboutItGames@gmail.com. Please put “Terms — Mage Rush” in the subject line so that your message reaches the right place.
See also: Mage Rush Privacy Policy · Studio-wide Terms of Use
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